Metal Slug X - Super Vehicle-001

PLAYER SELECT

Metal Slug X - Super Vehicle-001

romset · mslugx

SNK · 1999 · Platform / Shooter Scrolling

GOOD ★ 100 2P sim Horizontal

CONTROLS

  • Joystickjoystick (8-way)
  • Buttons4
  • Players2
  • Screen320x224px @59.185606Hz
  • SerieMetal Slug
  • EmulatorMame 0.288 (may-29 2026)

HISTORY

SNK Neo-Geo MVS cart. published 27 years ago:

Metal Slug X - Super Vehicle-001 (c) 1999 SNK.

Originally released to improve upon some of the problems the previous Metal Slug game ("Metal Slug 2 - Super Vehicle-001/II") had, most notably its notorious slowdown, this update also implemented several changes to beef up the gameplay, such as new enemies, a different end boss layout and a number of new weapons and secrets. The result is a better game and one of the finest chapters in this series.

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware.
Game ID: 0250

Players: 2
Control: 8-way joystick
Buttons: 3
=> Character > [A] Shoot, [B] Jump, [C] Grenade
=> Metal Slug> [A] Gun Attack, [B] Jump Board Vehicle, [C] Artillery Attack

- TRIVIA -

Metal Slug X was released in March 1999.

You can see up to 5 different sets of 12 characters, enemies and vehicles artwork images during the credits.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Metal Slug 2 Original Soundtracks - PCCB-00311) on 17/04/1998.

- SERIES -

1. Metal Slug - Super Vehicle-001 [Model NGM-201] (1996, MVS)
2. Metal Slug 2 - Super Vehicle-001/II [Model NGM-241] (1998, MVS)
3. Metal Slug X - Super Vehicle-001 [Model NGM-250] (1999, MVS)
4. Metal Slug - 1st Mission [Model NEOP00210] (1999, NGPC)
5. Metal Slug - 2nd Mission [Model NEOP00610] (2000, NGPC)
6. Metal Slug 3 [Model NGM-256] (2000, MVS)
7. Metal Slug 4 [Model NGM-263] (2002, MVS)
8. Metal Slug 5 [Model NGM-268] (2003, MVS)
9. Metal Slug 6 (2006, MVS)
10. Metal Slug 3D (2006, PS2)
11. Metal Slug 7 (2008, NDS)

- STAFF -

Planners: Meeher, Akio
Enemy sequence: Narusawa, Arita
Character chief: Akio
Background chief: Susumu
Designers: Cannon, Tomo, Kozo, Kuichin, Kon. Kitakichine, Ozi
Wizard: Andy
System modernize: Nakatsuka, Zen
Enemy's brain: Hirokun, Nishino
Tool engineer: Pierre
Sound: Hiyamuta (Hiya!), Captain Beroou (as Bero-ou)
Producer: Takashi Nishiyama
Exec. producer: Yoshihiko Kodo
Hyper organizer: Eikichi Kawasaki

- PORTS -

* CONSOLES:
[JP] SNK Neo-Geo AES (may.27, 1999) "Metal Slug X - Super Vehicle-001 [Model NGH-250]"
[JP] Sony PlayStation (Jan. 25, 2001) "Metal Slug X - Super Vehicle-001 [Model SLPM-86456]"
[JP] Sony PlayStation (jul.25, 2002) "Metal Slug X - Super Vehicle-001 [SNK Best Collection] [Model SLPS-03449]"
[JP] Sony PSP (Feb. 22, 2006) "Metal Slug Complete [Model ULJS-00090]"
[JP] Sony PS2 (may.31, 2007) "Metal Slug Complete [Model SLPS-25762]"
[JP] Nintendo Wii (Dec. 27, 2007) "Metal Slug Complete [Model RVL-RMLJ-JPN]"
[JP] Sony PS2 (june.18, 2009) "Metal Slug Complete [SNK Best Collection] [Model SLPS-25937]"
[JP] Sony PSP (june.18, 2009) "Metal Slug Complete [SNK Best Collection] [Model ULJS-00206]"
[EU] Nintendo Wii [Virtual Console] (sept.13, 2012)

* COMPUTERS:
PC [MS Windows, DVD-ROM] (2009) "Metal Slug Collection PC"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1618&o=2

(C) arcade-history.com

ATTRACT MODE

Title
TITLE
In-game
INGAME
Cabinet
CABINET
Flyer
FLYER

GAMEPLAY